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  <title>Betrayed by mods</title>
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  <lastBuildDate>Fri, 11 Sep 2009 06:51:28 GMT</lastBuildDate>
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    <title>Betrayed by mods</title>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/15947.html</guid>
  <pubDate>Fri, 11 Sep 2009 06:51:28 GMT</pubDate>
  <title>new years and new rooms</title>
  <link>http://betrayedbymods.livejournal.com/15947.html</link>
  <description>Beginning Janurary 1st, Early Morning, a minor rooming change will have occurred.&lt;br /&gt;&lt;br /&gt;All of those empty rooms in the rooming hall? GONE. The change happened right at 2:30AM, and any characters awake and in the rooming hall will have experienced a dizzy spell lasting about 30 seconds. Until they go out and look at their door (and why would they for a little dizzy spell?), those that shifted rooms will be unaware they&apos;re in a new room. If a character was out and about at 2:30AM, when they get back to the rooming hall they will see that their name is now on a different door, but they will not experience a dizzy spell. If a character was asleep... well, they slept right through it, lucky things. For those who did not shift rooms, nothing happened, sorry.&lt;br /&gt;&lt;br /&gt;So who changed rooms? See the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/2326.html&quot;&gt;rooming post&lt;/a&gt;. (For those that didn&apos;t record their character&apos;s room number anywhere, tsk tsk. It&apos;s pretty much everyone Lenalee on down.)&lt;br /&gt;&lt;br /&gt;~ Erica</description>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/15418.html</guid>
  <pubDate>Sun, 06 Sep 2009 16:24:51 GMT</pubDate>
  <title>inventory post</title>
  <link>http://betrayedbymods.livejournal.com/15418.html</link>
  <description>&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table width=&quot;500px&quot; border=&quot;0&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; align=&quot;center&quot; bgcolor=&quot;#eeeeee&quot;&gt;
&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://i4.photobucket.com/albums/y145/snapmagess/tabletop.png&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td bgcolor=&quot;#eeeeee&quot;&gt;&lt;blockquote&gt;&lt;div style=&quot;font-family:times; color:#000000; font-size:24px; text-align:center&quot;&gt;&lt;b&gt;&lt;i&gt;inventory&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;font-family:times; color:#000000; font-size:18px; text-align:center; letter-spacing:5px&quot;&gt;&lt;i&gt;equip shields or swords?&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;font-family:verdana; color:#000000; font-size:12px; text-align:justify&quot;&gt;We all have trouble keeping our items straight, what happened to the good old days where pressing triangle or start brought up a whole list of your usable items?&lt;br /&gt;&lt;br /&gt;Things To Remember About Items:&lt;br /&gt;➛If you die, you drop all of your items except items from your home world.&lt;br /&gt;➛Omens will only stay with you until the end of the haunt.&lt;br /&gt;➛Some items have a one use policy.&lt;br /&gt;➛Some items may not be traded or dropped. &lt;br /&gt;&lt;br /&gt;&lt;small&gt;The idea is that you keep track of your own items once you receive them, but if you haven&apos;t commented with your items in a decent period of time, the mods will do our best to tack on your items though it may be nothing more than a simple link.&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;&amp;lt;b&amp;gt;Name of Item:&amp;lt;/b&amp;gt;
&amp;lt;b&amp;gt;Link:&amp;lt;/b&amp;gt; &amp;lt;a href =&quot;ITEM LINK HERE&quot;&amp;gt;
&amp;lt;b&amp;gt;Found In:&amp;lt;/b&amp;gt;

&amp;lt;i&amp;gt;-Additionally-&amp;lt;/i&amp;gt;
&amp;lt;b&amp;gt;Physical description of item:&amp;lt;/b&amp;gt;
&amp;lt;b&amp;gt;Uses:&amp;lt;/b&amp;gt;
&amp;lt;b&amp;gt;Restrictions:&amp;lt;/b&amp;gt;&lt;/textarea&gt;&lt;br /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;&lt;img src=&quot;http://i4.photobucket.com/albums/y145/snapmagess/tablebottom.png&quot; /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;&lt;br /&gt;
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  <category>!resource</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/15330.html</guid>
  <pubDate>Sat, 05 Sep 2009 02:14:18 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/15330.html</link>
  <description>Rema, you are all shouting, yelling, protesting - where was last night&apos;s exploration?! I demand a refund. Get in the car, kids, we&apos;re going home. &lt;br /&gt;&lt;br /&gt;Hold your horses, hold your horses, Betrayed! Do you think that I was merely so far behind in my homework I couldn&apos;t post something? Or that between the three of us, we were unwilling or able to tell you what happened with your characters? No, of course not! Now, little halves of keys are not entirely coincidental occurrences, my friends. Where is your fervor, your extreme sense of curiosity? Let me hear your intense desire to find out &lt;blink&gt;what the hell is going on.&lt;/blink&gt;&lt;br /&gt;&lt;br /&gt;At exactly 5 PM this very evening, that is December 30th, a very strange thing happened. Lenalee and Balthier, chased by zombies, and against all odds, put the two very strange halves of keys together and opened the front door. &lt;br /&gt;&lt;br /&gt;Now, before we start explaining about this, lets bring up the very specific things that this did. The key (which is magic) fit into the lock. The door opened.&lt;br /&gt;&lt;br /&gt;Every character was magically taken to the main hall, and the light flooded in reversing the effects of the zombie curse, and thus ending the event. Aside from the Main Hall, the Upstairs Hall, and the Rooming Hall, all doors are locked. Zombie characters get to keep their current stats (so that&apos;s good for your strength but not really for anything else, my apologies on that one.) &lt;br /&gt;&lt;br /&gt;&lt;i&gt;As the light blinds your face, the harsh and very real light of the sun on your face which has not been tainted by magic, you realize you are free.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sorry to disappoint, but we can&apos;t just let you &lt;i&gt;go&lt;/i&gt;, now, can we? That would ruin the entire point of the game, my dears, and then we would be completely without plot. There is now a small path through the woods. Suppose you wanted to venture down that path, as it winds through the forest it seems to be very clear and very definite. Well worn, beaten into the ground via testament of time. &lt;br /&gt;&lt;br /&gt;And that&apos;s when you see the sign.&lt;br /&gt;&lt;br /&gt;&quot;Welcome to _______ Village&quot;&lt;br /&gt;&lt;br /&gt;Too bad the name of the village is so blurry. But you have more important things to worry about - there is a whole &lt;i&gt;town&lt;/i&gt; in front of you. A town with people and interactions and lots to talk about, obviously.&lt;br /&gt;&lt;br /&gt;This also is going to mean, throughout this glorious Labor Day Weekend, you&apos;ll be getting some massive tl;dr about how this is going to work, but that&apos;s technical terms. Now for the not so technical terms. The terms you need to know ICly.&lt;br /&gt;&lt;br /&gt;The town is small and south in location from the house on the hill, arranged in a semi circle from the entrance. Beyond the town are woods you will get lost in. &lt;br /&gt;&lt;br /&gt;Locations List:&lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;The Cathedral&lt;/b&gt;; A large, picturesque Cathedral. When you enter the town, it will be the first thing you should see, directly across from the entrance of the town.  It has Gothic architecture, and a large stained glass window on the opposite end, which lets lots of light into the building while you are in attendance. Service is held on Sundays during the  Morning periods, and generally the entire town is in attendance. &lt;i&gt;NPCs&lt;/i&gt;: Clergy members, including Priests, Nuns, alter boys. Father James Goderick. &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;The Bulletin Board&lt;/b&gt;; To the left of the Cathedral is the Bulletin Board. Notices are posted weekly and sometimes bi-weekly, which will detail everything from town gossip to asking for work. Work, inevitably, will lead you to money. Posts to the Bulletin Board will be made in &lt;span class=&apos;ljuser ljuser-name_betrayedbyrpg&apos; lj:user=&apos;betrayedbyrpg&apos; style=&apos;white-space: nowrap;&apos;&gt;&lt;a href=&apos;http://community.livejournal.com/betrayedbyrpg/profile&apos;&gt;&lt;img src=&apos;http://l-stat.livejournal.com/img/community.gif&apos; alt=&apos;[info]&apos; width=&apos;16&apos; height=&apos;16&apos; style=&apos;vertical-align: bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;http://community.livejournal.com/betrayedbyrpg/&apos;&gt;&lt;b&gt;betrayedbyrpg&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;. If your character should ever feel the need to post to it, they may leave a comment on the post or email &lt;i&gt;betrayedbyrpg@gmail.com&lt;/i&gt; &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;Town Hall&lt;/b&gt;; To the left of the bulletin board is the town hall. Town Hall itself is not very impressive, a homely looking building in comparison to the grandeur of the Gothic Cathedral. It contains a main office/reception area, a meeting hall, and offices for the town officials. &lt;i&gt;NPCs&lt;/i&gt;: Secretaries of both genders with varying degrees of help. Mayor Jack Tombyll. &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;Police Station&lt;/b&gt;; Left of the Town Hall is the Police Station. It is a small building, tucked in next to the town hall. When you walk in, there is a main reception desk, and a door leads to the actual police workstations. &lt;i&gt;NPCs&lt;/i&gt;: Secretaries, police. Sheriff Charlie Major. Detective Alexander Lemoy. &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;Ye Olde Shoppe&lt;/b&gt;; Continuing our journey around the semi-circle to the left is the Shop. Think: video game shops. Do not think: lots of wares on your side of the counter. The actual workings of the shop will have a post for itself, so we will not get into detail on this now. In any case, your characters don&apos;t have any money. &lt;i&gt;NPCs&lt;/i&gt;: Cecile Clarence (store owner).&lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;Post Office&lt;/b&gt;; The last thing on this line to the left is the post office. The post office has stables in the back, and there do not appear to be cars anywhere in this town. If they deliver your mail by horse, do you think it&apos;ll actually get delivered? &lt;i&gt;NPCs&lt;/i&gt;: clerks, mail man. Head mail person Cardigan Thomas. &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;The Inn&lt;/b&gt;; Heading to the right of the Cathedral is a very large Inn. The Inn is three stories high, there is a restaurant on the ground floor. The rooms come in either two twin beds or one Queen bed, it is very cozy and comfortable looking. And also $50 a night. Good luck with that. &lt;i&gt;NPCS&lt;/i&gt;: Jake, Maria, Anthony and Lisette Cossy, owners. &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;The Tavern&lt;/b&gt;; Another large building to the right of the Inn, the tavern is complete with a bar and a large dining area. This town seems to be big on beer, but wine isn&apos;t out of the question either. &lt;i&gt;NPCS&lt;/i&gt;: Waiters, waitresses, and Joe Tekall, owner.&lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;The Tailor&lt;/b&gt;; One of the smaller buildings is the Tailor&apos;s building, to the right of the Tavern. For a price, you can get your clothes repaired, washed, or even have new clothes designed for them. Prices up for negotiation. &lt;i&gt;NPCs&lt;/i&gt;: Amy and Martha Dunken, owners. &lt;br /&gt;&lt;br /&gt;➛&lt;b&gt;The Florist&lt;/b&gt;; Every day new flowers are added to the Florists&apos; shop, and it always smells new and fresh. The Florist&apos;s shop is the smallest in the town, but always seems to be busy. Flowers range from $1 - $12 depending on the number you&apos;re getting and so forth. &lt;i&gt;NPCs&lt;/i&gt;: Elizabeth Taliworth&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Okay, now that&apos;s taken care of you are free to run with it in terms of IC checking things out. Now, for some other OOC notes. &lt;b&gt;Activity Checks are going to run once a month&lt;/b&gt;, now. You must post once every month in order to stay in game. Having activity encourages people to join, my friends. And we definitely want that, now that we are only 34 characters strong. NPCs without names you are welcome to interact with as you see fit. Those with names you will have to inquire about, and you will either be given the option to thread with them or just told what the general thing would have happened is. As I mentioned, more posts will come in the future for the more technical aspects.&lt;br /&gt;&lt;br /&gt;Have Fun Betrayed!,&lt;br /&gt;&amp;hearts; Rema</description>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/14915.html</guid>
  <pubDate>Wed, 02 Sep 2009 22:01:27 GMT</pubDate>
  <title>Activity Check July - August 2009: Results</title>
  <link>http://betrayedbymods.livejournal.com/14915.html</link>
  <description>Activity Check is complete. Please run the following through the &lt;a href=&quot;http://www.livejournal.com/admin/console/&quot;&gt;admin console&lt;/a&gt; for each of your characters:&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;friend remove atawhim
friend remove cockiest
friend remove composedshibuya
friend remove epitomical
friend remove gunsandscalpels
friend remove johanliebert
friend remove lifeinvitro
friend remove telltaleblue
friend remove urusaikuzu
friend remove zreezree
friend add coolerthansora
friend add galbanas&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;There should be 36 journals on your flist.&lt;br /&gt;&lt;br /&gt;As you&apos;ve probably noticed, &lt;span class=&apos;ljuser ljuser-name_betrayedbyrpg&apos; lj:user=&apos;betrayedbyrpg&apos; style=&apos;white-space: nowrap;&apos;&gt;&lt;a href=&apos;http://community.livejournal.com/betrayedbyrpg/profile&apos;&gt;&lt;img src=&apos;http://l-stat.livejournal.com/img/community.gif&apos; alt=&apos;[info]&apos; width=&apos;16&apos; height=&apos;16&apos; style=&apos;vertical-align: bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;http://community.livejournal.com/betrayedbyrpg/&apos;&gt;&lt;b&gt;betrayedbyrpg&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; got a facelift! Things are a little better organized now on the profile page and there&apos;s also a new &lt;a href=&quot;http://betrayedbymods.livejournal.com/14544.html&quot;&gt;suggest an item&lt;/a&gt; post which can be accessed through the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/2267.html&quot;&gt;exploration&lt;/a&gt; post.&lt;br /&gt;&lt;br /&gt;~ Erica</description>
  <comments>http://betrayedbymods.livejournal.com/14915.html</comments>
  <category>flist update</category>
  <category>activity check</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/14265.html</guid>
  <pubDate>Thu, 27 Aug 2009 03:30:15 GMT</pubDate>
  <title>Activity Check July - August 2009</title>
  <link>http://betrayedbymods.livejournal.com/14265.html</link>
  <description>Now I know some of the characters on here are planning to drop, but it&apos;s not official unless you &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3740.html&quot;&gt;use the drop post&lt;/a&gt;. If you are on &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3416.html&quot;&gt;hiatus&lt;/a&gt;, remember that post is there for you. At the end of the check we&apos;ll give the items people who have dropped away, as well as a refresher for your friends&apos; pages.&lt;br /&gt;&lt;br /&gt;Remember, all you need to pass is one post or one log between now and next Tuesday, September 1st. If you fail to post you will be dropped from the game. I will try to find the people on the list and contact them to let them know to the best of my ability, but if you know these people a gentle nudge is always nice.&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Akasuna no Sasori&lt;br /&gt;Asch the Bloody&lt;br /&gt;&lt;strike&gt;Daisya Barry&lt;/strike&gt; On Hiatus&lt;br /&gt;Johan Liebert&lt;br /&gt;Kenzo Tenma&lt;br /&gt;Kristoph Gavin&lt;br /&gt;Sephiroth&lt;br /&gt;Yoshiya &quot;Joshua&quot; Kiryuu&lt;br /&gt;Yotsuba Koiwai&lt;br /&gt;Yumichika Ayasegawa&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Also an flist refresher, go to your &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console&lt;/a&gt; and copy and paste the following:&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
friend remove cheifofcheifs
friend remove cruxignis
friend remove go_karuma
friend remove unbidden
friend remove wannahitthat
friend add atawhim
friend add hammermachine&lt;/textarea&gt;</description>
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  <category>flist update</category>
  <category>activity check</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/13792.html</guid>
  <pubDate>Mon, 03 Aug 2009 18:07:52 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/13792.html</link>
  <description>Boys, girls, and others,&lt;br /&gt;&lt;br /&gt;A few orders of business to take care of, good things, bad things, thing-things. &lt;br /&gt;&lt;br /&gt;First Order of business: To keep your friends pages current, please go to you &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console&lt;/a&gt; and copy and past the following:&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;friend remove hammermebaby
friend remove grin_reaping
friend remove kyokomogami
friend remove shinratwotimer
friend remove twiceuponadream
friend remove turkish_blondie
friend remove lady_dalmasca
friend add steelalchemy
friend add wannahitthat
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;We&apos;re down to 46 characters (so you should have 48 journals friended, including the mod and npc journals), which is a little low but nothing we haven&apos;t dealt with before, right?&lt;br /&gt;&lt;br /&gt;Second Order of Business: For exploring, you are welcome to go back and visit a room you&apos;ve already been in (except you can not re-enter the same room on one turn), but if someone has identified a shard in a room you are welcome to go get it. Remember, if you have found a shard you can no longer find another one.&lt;br /&gt;&lt;br /&gt;Third Order of Business: Well if you took a peak at the calendar yet, you&apos;ll have noticed today is Christmas Eve in-game. Right now the entire house is decked out in Christmas cheer, and in the sitting room you will find a giant tree and stockings hanging off a shelf. Each stocking has a different character&apos;s name on it, feel free to speculate about this as you will. The mistletoe is now in more malicious places, like the centers of rooms and other things. Due to the magics of the house, you are free to assume there is mistletoe anywhere until Early Morning December 26th. The mistletoe will come and go from various locations, due to this magic, so have fun with that while you still can.&lt;br /&gt;&lt;br /&gt;But what would Christmas Day be without some kind of event, am I right?&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;i&gt;The Christmas Event, Year 1, December 25th&lt;/i&gt;&lt;br /&gt;&lt;b&gt;Early Morning, August 7th&lt;/b&gt; - Some characters will wake up feeling a little, shall we say, different. In fact, I would say they&apos;re feeling like they&apos;re &lt;b&gt;five&lt;/b&gt;. But not everyone will be affected, because we wouldn&apos;t want a whole house of little screaming children, would we? So please comment to this post if you want your character to end up being a child for the event. Your character will not have any memories prior to the ones they would canonically have as a five year old. They also won&apos;t know why they&apos;re here, just that they woke up here. Which means a few different things, but maybe their childhood innocence and curiosity will keep them from freaking out too much about that? For the duration of the event they will be of this age, and then when they wake up at the following day they will remember everything, including what happened on Christmas as age five. If your character is dead, they will be able to have their five year old memories for the event, but instead of remembering the Christmas event the next day, they will not remember until they are alive again. Five year olds will not be affected by the mistletoe unless they are with another five year old.&lt;br /&gt;&lt;br /&gt;Should your characters head to the sitting room, they will find the stockings full of candies, and presents with their name magically under the tree, however, they can&apos;t open them just yet.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Morning, August 8th&lt;/b&gt; - Today characters will be able to open their presents! The present will be an item from their own world which has no real power but is tied to a memory of some kind (a photograph, a good luck charm, a jar of dirt, whatever floats your boat.) This item will stay with them forever, unless they lose it, etc. Please comment to this post with your choice about their item, and we&apos;ll submit an official list on August 8th, as per usual.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Day, August 9th&lt;/b&gt; - Nothing, Unless you&apos;re five, then you can keep terrorizing grown-ups.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Early Night, August 10th&lt;/b&gt; - The Dining Room will hold a huge gigantic Christmas Dinner feast. There will be Christmas music playing, and enough food to feed an army. Chickens and cranberries and anything you could imagine, both from our world and your character&apos;s. After dinner there will be tea and crumpets in the sitting room for your enjoyment. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Late Night, August 11th&lt;/b&gt; - If your character is in the Sitting Room, The Outdoor Stables, The Leaky Room, The Dining Room, the Graveyard, the Child&apos;s Room, The Balloom, the Balcony above the Ballroom, the Conference Room, B.M.&apos;s Office, or the library during the late night they may get to hear - or get a glimpse of - something not quite alive. An elderly priest will be in these rooms, delivering a sermon very quietly, but with fervor. Should your character stop to listen, or even see him and stand near him, he will get louder and more dramatic in his speech, and you find yourself almost drawn to him. In fact, you scarcely notice when you start following him to be able to listen. If your character has ever killed an innocent character (someone not a villain, which is open to interpretation) canonically or here in game (so if your character killed someone during the last haunt or this one) the priest will lead them to the mediation room in the basement and lock them in, where they will stay all night until the following morning. However, if your character has never done this he will take them to the toy room and point out one of their own items hiding in the room. Once again we will need you to sign-up for this item. &lt;b&gt;This item can be a weapon.&lt;/b&gt; A weapon that works, even. So have you been naughty, or have you been nice?</description>
  <comments>http://betrayedbymods.livejournal.com/13792.html</comments>
  <category>flist update</category>
  <category>event</category>
  <lj:security>public</lj:security>
  <lj:reply-count>23</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/13383.html</guid>
  <pubDate>Sun, 19 Jul 2009 00:13:20 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/13383.html</link>
  <description>Since you all got the powers that you asked for I suppose this is rather superfluous (also they got them July 12 but shush), but hey. Also, in regards to the haunt, hang tight. We&apos;re giving a little time to finish up the ball log since we&apos;re all taking our time which is good (also I&apos;m guilty as charged) and we&apos;d really like to wait for Erica to come back from internet-less land. She should be back tomorrow so look for lots of Haunt related announcements come Monday. However I&apos;m going to put up a list on this post as well of the current registered characters for the Haunt so necessary changes can be made if anyone wants in or out.&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;Erica will get the player table updated with these when she gets back so don&apos;t be alarmed if they are without.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Aerith&lt;/b&gt; - Her limit break, Great Gospel, but only during haunts. &lt;br /&gt;&lt;b&gt;Balthier&lt;/b&gt; - Haste (a boost of one in speed, can only be used 3 times during the haunt)&lt;br /&gt;&lt;b&gt;Cloud&lt;/b&gt; - Summon Shiva (lvl 1, use of the attack &quot;Diamond Dust&quot;) during the haunt&lt;br /&gt;&lt;b&gt;Gin&lt;/b&gt; - Shunpo (a boost of two in speed, can only be used 3 times during the haunt) &lt;br /&gt;&lt;b&gt;Kanda&lt;/b&gt; - His second illusion&lt;br /&gt;&lt;b&gt;Lavi&lt;/b&gt; - Maruhi, Goukakaijin: Fire Seal, Conflageration of Ash&lt;br /&gt;&lt;b&gt;Lenalee&lt;/b&gt; - Onkyou no Tougi: Otokase (音響の踏技 「音枷」, Stepping Skill of Sound: &quot;Sound Shackles&quot;)&lt;br /&gt;&lt;b&gt;Linaly&lt;/b&gt; - Spirit-Earing-GPS during Haunt&lt;br /&gt;&lt;b&gt;Madara&lt;/b&gt; -  His Mangekyou, Amaterasu&lt;br /&gt;&lt;b&gt;Mjrn&lt;/b&gt; - Sleep&lt;br /&gt;&lt;b&gt;Namin&amp;eacute;&lt;/b&gt; - Increased ability to draw objects to life&lt;br /&gt;&lt;b&gt;Phoenix&lt;/b&gt; - Use of Matagama powers, without the matagama. The ability, basically, to recognize psyche-locks (correct me if I&apos;m wrong about this? I know we talked about it, but.)&lt;br /&gt;&lt;b&gt;Rand&lt;/b&gt; - Increased ability to channel&lt;br /&gt;&lt;b&gt;Rangiku&lt;/b&gt; - Bakudō spells&lt;br /&gt;&lt;b&gt;Riku&lt;/b&gt; - Dark Aura&lt;br /&gt;&lt;b&gt;Roxas&lt;/b&gt; - Light&lt;br /&gt;&lt;b&gt;Vaan&lt;/b&gt; - Steal&lt;br /&gt;&lt;b&gt;Yuffie&lt;/b&gt; - Summon Leviathan (lvl 1, use of the attack &quot;Tidal Wave&quot;) during the haunt&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid2&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Okay for the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/30630.html&quot;&gt;haunt&lt;/a&gt;, here are the participants. You may continue to sign up until tomorrow (Sunday) night at midnight PST. &lt;br /&gt;&lt;br /&gt;Aerith&lt;br /&gt;Axel&lt;br /&gt;Balthier&lt;br /&gt;C.C.&lt;br /&gt;Cloud&lt;br /&gt;Daisya&lt;br /&gt;Dr. Cid&lt;br /&gt;Edgeworth&lt;br /&gt;Elena&lt;br /&gt;Fran&lt;br /&gt;Gin&lt;br /&gt;Kanda&lt;br /&gt;Komui&lt;br /&gt;Konishi&lt;br /&gt;Kyoko&lt;br /&gt;Larxene&lt;br /&gt;Lavi&lt;br /&gt;Lelouch&lt;br /&gt;Lenalee&lt;br /&gt;Linaly&lt;br /&gt;Madara&lt;br /&gt;Manfred von Karma&lt;br /&gt;Mjrn&lt;br /&gt;Namin&amp;eacute;&lt;br /&gt;Phoenix&lt;br /&gt;Rand&lt;br /&gt;Rangiku&lt;br /&gt;Rhode &lt;br /&gt;Riku&lt;br /&gt;Rod&lt;br /&gt;Roxas&lt;br /&gt;Rufus&lt;br /&gt;Seifer&lt;br /&gt;Tifa&lt;br /&gt;Tseng&lt;br /&gt;Yuffie&lt;br /&gt;Vaan&lt;br /&gt;Vincent &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And have an flist refresher while I&apos;m at it. Go to &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;here&lt;/a&gt; and copy and paste the following:&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
friend remove daybreakwaltz
friend remove godsgift2you
friend remove whatisjustice
friend remove bearer_of_shame
friend remove archadianliege
friend add emptyrouge
friend add dewdrop_pebble
friend add stfunewb
friend add eternitywitch1
friend add firstclasswings
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;-Rema</description>
  <comments>http://betrayedbymods.livejournal.com/13383.html</comments>
  <category>flist update</category>
  <category>haunt info</category>
  <category>powers upgrade</category>
  <lj:security>public</lj:security>
  <lj:reply-count>6</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/13002.html</guid>
  <pubDate>Wed, 08 Jul 2009 00:48:24 GMT</pubDate>
  <title>Event Start</title>
  <link>http://betrayedbymods.livejournal.com/13002.html</link>
  <description>The anniversary &lt;a href=&quot;http://betrayedbymods.livejournal.com/12242.html&quot;&gt;event&lt;/a&gt; has started, so remember, for this in-game day, no characters will have powers. If you character is new, you are still welcome to take a second power. The offer is good for any new characters before tomorrow.</description>
  <comments>http://betrayedbymods.livejournal.com/13002.html</comments>
  <category>event</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/12602.html</guid>
  <pubDate>Wed, 01 Jul 2009 22:54:07 GMT</pubDate>
  <title>And the results</title>
  <link>http://betrayedbymods.livejournal.com/12602.html</link>
  <description>Time to give your flists a refresher, no? It&apos;s been some time since we did this - remember, the flist update thing is generally all up to date &lt;strike&gt;(except this very second because of the activity check)&lt;/strike&gt; but you can always remove everything and re-add the people you need.&lt;br /&gt;&lt;br /&gt;Go to your &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console&lt;/a&gt; and copy and paste the following:&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
friend add caffeineaplenty
friend add sun_blessed
friend add researchcrazed
friend add archadianliege
friend add eternallyfirst
friend add reclusivedawn
friend add betray_vincent
friend add ondancingflames
friend add unbidden
friend remove morebulletspls
friend remove fontechnophilia 
friend remove enginesoul
friend remove azothmaiden
friend remove ridingvalkyrie
friend remove colorfulidiom
friend remove aziraforthewin
friend remove omnomnomsweets
friend remove hollowphobic
friend remove godsavethe
friend remove acedickhead
friend remove impala_man
friend remove shewhowhips
friend remove lets_split_up
friend remove zoooinks
friend remove sharpestbelief
friend remove grimmykitty
friend remove formydream
friend remove semper_fi_agent
friend remove herpesme
friend remove daughterofnayru
friend remove 21xxhero
friend remove metaldoodads&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;Yes... that is horribly disproportionate. &lt;br /&gt;&lt;br /&gt;Anyway, onwards and upwards. &lt;br /&gt;&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/12602.html</comments>
  <category>flist update</category>
  <category>activity check</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/12445.html</guid>
  <pubDate>Mon, 29 Jun 2009 23:20:24 GMT</pubDate>
  <title>The System</title>
  <link>http://betrayedbymods.livejournal.com/12445.html</link>
  <description>So I&apos;ve been remiss. While had mentioned in the PAQ some of the details about the network and the system, I had not thoroughly explained the way the system works. As I&apos;ve mentioned to a couple of you, the post format is much like livejournal, without userpics or usernames, instead, the name appearing on their door would be there. &lt;br /&gt;&lt;br /&gt;The device itself looks like a palm pilot, or even a bit like an iPhone. You use a stylus pen with it, which is stored in the side like a palm pilot would be. These cannot be turned off. There is a speaker, a mic, and a camera in each device, the placement of these would be more akin to a phone. &lt;br /&gt;&lt;br /&gt;The main menu, which will be what is normally displayed when your character has it out lays out the options your character has, in button form, like an iPhone. For the moment, those options are: &quot;Contacts&quot;, &quot;Access the System&quot;, &quot;Text Post&quot;, &quot;Video Post&quot;, &quot;Voice Post&quot;, &quot;Documents&quot;, &quot;Office Suite&quot;, &quot;Connect to Terminal.&quot; [For the most part, the computer terminals have these same options, the exception being that it would have &quot;Connect to PDA&quot; instead of terminal.)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Contacts&lt;/b&gt;: The contact list reads like the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/2326.html&quot;&gt;rooming list&lt;/a&gt;, and then lists options. An example of this:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;i&gt;&lt;strike&gt;Ffamran Mid Bunansa&lt;/strike&gt; Balthier&lt;/i&gt;, Room One. Call? Text? Pic? Video?&lt;br /&gt;&lt;i&gt;Fran&lt;/i&gt;, Room One. Call? Text? Pic? Video?&lt;br /&gt;&lt;i&gt;Rand al&apos;Thor&lt;/i&gt;, Room 2. Call? Text? Pic? Video?&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;And so on and so forth. Each option would be clickable. Call and text are straightforward, the &quot;pic&quot; and &quot;video&quot; options would be sent directly to that person. It would not be a filter, as it is direct, so it could be notated as &quot;[Video to Balthier]&quot;. These would not be able to be hacked, unless you have gotten mod permission for hacking the system or a communication device itself.&lt;br /&gt;&lt;br /&gt;Should a character leave, a message will pop up on your screen that so and so has left, and the inverse is true:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;System information updated for:&lt;br /&gt;&lt;i&gt;Yuffie Kisaragi,&lt;/i&gt; Gone&lt;br /&gt;&lt;i&gt;Rhode Kamleot,&lt;/i&gt; Room Twenty&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Recapping, this message will show for character who have left, come, or moved rooms.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Access the System&lt;/b&gt;: Accessing the system will bring you up the list of posts which have been posted at that time. Should someone post, your PDA will beep once. If the System Manager posts, it is a continual beep until you open it. Getting something filtered and/or sent to you will be a vibrate, and a call will be a standard ring. &lt;br /&gt;&lt;br /&gt;The list you would see would be entirely text based, and read something like:&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;center&gt;&lt;b&gt;System Message 022&lt;/b&gt; - &lt;i&gt;posted by: The System Manager on December 17th at 12:00&lt;/i&gt;&lt;br /&gt;---System Message---&lt;br /&gt;12:00 December 17th&lt;br /&gt;Re: None&lt;br /&gt;01000001 01110101 01110100 01101000 01101111 01110010 00111010 00100000 01000010 00101110 01001101&lt;br /&gt;&lt;br /&gt;I bet you thought you weren&apos;t going to hear from me again today, didn&apos;t you? Well I am here. I was just so busy, between the invitations and the picture for Kyoko (she&apos;s very nice, you know, unlike some people - I&apos;m not naming any names.) I just haven&apos;t had time to sit down and write up my message for you. But here we are.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[No Comments | Comment?]&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;(No Subject)&lt;/b&gt; - &lt;i&gt;posted by: Rhode Kamelot on December 17th at 7:00&lt;/i&gt;&lt;br /&gt;Oooooh, a &lt;i&gt;ball?&lt;/i&gt; It&apos;s too bad Tyki isn&apos;t here, all the ladies always dance with him~♫ Father loves to have things like this at home! But everyone always thinks I&apos;m too young to dance with!&lt;br /&gt;&lt;br /&gt;You know, that&apos;s what we were doing before I ended up here! I think it&apos;ll be a lot of fun.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[16 Comments | Comment?]&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;(No Subject)&lt;/b&gt; &lt;u&gt;Voice Post&lt;/u&gt; - &lt;i&gt;posted by: Aerith Gainsborough on December 17th at 6:00&lt;/i&gt;&lt;br /&gt;&lt;i&gt;[Play Recording:]&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Hmm...a ball?&lt;br /&gt;I&apos;ve never gone to one before. What should I wear?&lt;br /&gt;&lt;br /&gt;More importantly though, is B.M. going to be there?&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[32 Comments | Comment?]&lt;/i&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Video posts would have the same format as voice posts, except that with would read &quot;Video Post.&quot; &lt;br /&gt;&lt;br /&gt;For filtered posts, there is one of two ways your character will see it. If your character is the one being filtered to, or included in a filter:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;[Filtered to the System Manager]&lt;/b&gt; - &lt;i&gt;posted by: Kanda Yuu on December 17th at 8:00&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;What&apos;s the catch?&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[7 Comments | Comment?]&lt;/i&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;If your character is not included in the filter:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;[Filtered to the System Manager]&lt;/b&gt; - &lt;i&gt;posted by: Kanda Yuu on December 17th at 8:00&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[Missing Parameter: Inadequate Permissions]&lt;/i&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;For posts which have filtered areas and not filtered areas:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;(No Subject)&lt;/b&gt; - &lt;i&gt;posted by: Yuffie Kisaragi on December 16th at 9:00&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Huh, you know, this is really weird. Rufus is here, that&apos;s not weird, that&apos;s just annoying.&lt;br /&gt;&lt;br /&gt;But that other guy, Diego. He&apos;s really here. I didn&apos;t think he was real.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;[Filtered to Aerith]&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I hope you&apos;re okay after, you know. Nothing too bad for the nightmare, right?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;[/Filtered]&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[84 Comments | Comment?]&lt;/i&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;That post again, but if you aren&apos;t in the filter:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;(No Subject)&lt;/b&gt; - &lt;i&gt;posted by: Yuffie Kisaragi on December 16th at 9:00&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Huh, you know, this is really weird. Rufus is here, that&apos;s not weird, that&apos;s just annoying.&lt;br /&gt;&lt;br /&gt;But that other guy, Diego. He&apos;s really here. I didn&apos;t think he was real.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;[Filtered to Aerith]&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[Missing Parameter: Inadequate Permissions]&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;[/Filtered]&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;[84 Comments | Comment?]&lt;/i&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Clicking the &quot;Comment?&quot; button would bring up a comment field. It would allow you to filter the comment, give a video, voice, or text reply, and add an attachment. Attachments will be at the end of comments, notated as [Attachment 1], [Attachment 2], and so forth. These can be pictures which have been drawn or videos that have been recorded, whatever they feel like attaching. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Text Post / Voice post / Video Post&lt;/b&gt;: The Voice Post and the video post work the same way. You basically have a field like the one we all post with in livejournal. With each one you can set the filters as you wish. The keyboard for text posting would be on screen, and you would use the stylus (or you can plug in the terminal keyboard) When posting, you may use any combination of the three different styles, add attachments, etc. This part is really pretty open and free. There is also a &quot;save to documents&quot; feature instead of posting to the network, which can be used for recording video or voice you don&apos;t want to post. &lt;br /&gt;&lt;br /&gt;The times that will show up will all be in the 24 Hour format. So after noon, 13:00, 14:00, etc.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Documents / Office Suite&lt;/b&gt;: The documents is anything you have saved to your PDA; pictures, videos, text documents, voice recordings, saved posts, etc. The Office Suite is like Microsoft or Open Office. It&apos;s got a basic drawing program, a word processor, a calculator and spread sheet system, and, yes, even power point. All of the documents you make in the suite are transferable between terminal and PDA, and can be sent over the system. Plus the system is super fast so no waiting on pictures to load!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Connect to Terminal&lt;/b&gt;: There is a cable plugged into all of the terminals to do this. If you want to get data to or from the terminals, this would be the way to do it.&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;br /&gt;In the future applications may be add to either the PDA or the Terminals separately, so just keep on the look out. I&apos;m sorry I hadn&apos;t done this sooner and I hope this cleared up any questions you had.&lt;br /&gt;&lt;br /&gt;Faithfully,&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/12445.html</comments>
  <category>mod tldr</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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<item>
  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/12242.html</guid>
  <pubDate>Sun, 28 Jun 2009 19:51:59 GMT</pubDate>
  <title>The Anniversary Event</title>
  <link>http://betrayedbymods.livejournal.com/12242.html</link>
  <description>Following up B.M&apos;s &lt;a href=&quot;http://betrayedbynpc.livejournal.com/3514.html&quot;&gt;invitations&lt;/a&gt; to the ball, we will now give you a kind of overview on what&apos;s going on. (As a note on that, if your character has just joined, the invitation will be waiting for them when they get to their respective rooms.) &lt;br /&gt;&lt;br /&gt;Betrayed&apos;s One Year Anniversary is July 8th! Which is the morning of December 19th. But who wants to have a ball at six in the morning, am I right? However, the anniversary event will last for the entire in game day, which means our celebrating will start on July 7th and end on July 11th. &lt;br /&gt;&lt;br /&gt;Starting from the Early Morning of December 19th (July 7th), none of the characters will have the use of any of their powers. That means everyone is exactly as weak as everyone else! &lt;br /&gt;&lt;br /&gt;Then, during the Morning portion of that day (July 8th), each character will find new clothes laid out for them. If they chose to go, they must wear whatever has been left for them. While the design of their ball costume is up to you as a player, there are guidelines involved here (and male characters have really very little to chose from, so they get kind of gyped, I&apos;m afraid.) The male characters will be wearing tuxes, tails are encouraged (but optional). They may wear a vest or a &lt;a href=&quot;http://en.wikipedia.org/wiki/Cummerbund&quot;&gt;cummerbund&lt;/a&gt;, in the color of your choosing. The women, on the other hand, have fewer parameters. Women must be in &lt;b&gt;formal dresses&lt;/b&gt;. And by formal we mean something akin to Victorian Era dress, although you may take as many Hollywood liberties with that as you please. The basic concept is that the dresses are not too modern, not too flapper-esque, and maintain a sense of elegance. But other than that, the concept of the dress is up to you. For both men and women, whatever they are given they will get to keep for the remainder of their stay at the house, even after the house resets, etc., etc. &lt;br /&gt;&lt;br /&gt;During the Day (July 9th), they will find their bathrooms stocked with things like nice shampoo and smelly soaps and even bubble bath. There will be clean brushes and an assortment of personal care items, which, once again, they get to keep forever although they may run out of shampoo before the end of forever. Aren&apos;t you all lucky you also have hot water to go with that?&lt;br /&gt;&lt;br /&gt;Now comes the fun part, Early Night and Late Night (July 10 - July 11). As B.M. wrote, the ball will start at five, there will be plenty of food and drink (include alcoholic beverages so someone please keep the younger characters away from that stuff we don&apos;t need a hand full of drunks around here.) But something seems off about the whole affair. The servants serving the food, the bartender, the string quartet - they&apos;re all...sort of transparent. Yet they hold things and hand you things but you get the distinct impression they&apos;re not entirely alive. But other than that, this seems to be an innocent night of dancing and partying. And, who knows, maybe you&apos;ll finally meet B.M. himself.&lt;br /&gt;&lt;br /&gt;The following morning, (July 12) when your characters wake up again, they will have all of their powers, plus one. If you are taking another power, please leave a comment here and we will release the list that morning, as we did for the 50 character power give away.</description>
  <comments>http://betrayedbymods.livejournal.com/12242.html</comments>
  <category>powers upgrade</category>
  <category>event</category>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/11877.html</guid>
  <pubDate>Tue, 23 Jun 2009 20:08:20 GMT</pubDate>
  <title>Activity Check May - June, 2009</title>
  <link>http://betrayedbymods.livejournal.com/11877.html</link>
  <description>Advisees, Seers, and American Girls,&lt;br /&gt;&lt;br /&gt;It is that dreaded time we have fled from for so long - activity check time. Now I know some of the characters on here are planning to drop, but it&apos;s not official unless you &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3740.html&quot;&gt;use the drop post&lt;/a&gt;. If you are on &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3416.html&quot;&gt;hiatus&lt;/a&gt;, remember that post is there for you. At the end of the check we&apos;ll give the items people who have dropped away, as well as a refresher for your friends&apos; pages.&lt;br /&gt;&lt;br /&gt;Remember, all you need to pass is one post or one log between now and next Tuesday, June 30. If you fail to post you will be dropped from the game. I will find the people on the list and contact them to let them know to the best of my ability, but if you know these people a gentle nudge is always nice.&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Asano Keigo&lt;br /&gt;&lt;strike&gt;Ashelia B&apos;Nargin Dalmasca&lt;/strike&gt; - Posted&lt;br /&gt;&lt;strike&gt;Aziraphale&lt;/strike&gt; - Dropped&lt;br /&gt;Azula &lt;br /&gt;&lt;strike&gt;Basch fon Ronsenburg&lt;/strike&gt; - Posted&lt;br /&gt;Daryan Crescend&lt;br /&gt;Dean Winchester&lt;br /&gt;Franziska von Karma&lt;br /&gt;Freddie Jones&lt;br /&gt;Georgory Edgeworth&lt;br /&gt;Grimmjow Jaggerjack&lt;br /&gt;Haku&lt;br /&gt;Leroy Jethro Gibbs&lt;br /&gt;Sakata Gintoki&lt;br /&gt;Shaggy Rodgers&lt;br /&gt;Zelda&lt;br /&gt;Zero&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Get posting,&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/11877.html</comments>
  <category>activity check</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/11542.html</guid>
  <pubDate>Fri, 12 Jun 2009 05:02:44 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/11542.html</link>
  <description>Dreamers,&lt;br /&gt;&lt;br /&gt;The &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/28507.html&quot;&gt;Dream Event&lt;/a&gt; has officially begun. It&apos;s Midnight in CSTland, so have at it.&lt;br /&gt;&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/11542.html</comments>
  <category>event</category>
  <lj:security>public</lj:security>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/11285.html</guid>
  <pubDate>Wed, 10 Jun 2009 23:49:46 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/11285.html</link>
  <description>Bookworms, Bookmen, and Internet Users,&lt;br /&gt;&lt;ol&gt;&lt;li&gt;The &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/1666.html&quot;&gt;Rules&lt;/a&gt; post has been updated. It has added on, now, the explanation of what&apos;s required for activity checks as well as some rules about hiatusing. You really don&apos;t need to read what&apos;s written, doubtless you know already however one thing of note about hiatusing is that we have a cap on the length of hiatus, there will be no indefinite hiatuses and the longest one you can take will be &lt;strong&gt;Three Months&lt;/strong&gt;. The other change is that the character limit has been increased to &lt;strong&gt;Four&lt;/strong&gt;.&lt;/li&gt;&lt;li&gt;The &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/1369.html&quot;&gt;PAQ&lt;/a&gt; has been given some new answers [perhaps I should make it the SAQ, Sometimes Asked Questions]. These are things which have come up in chat but I haven&apos;t formally adressed, including breaking and fixing things in the house, moving rooms, and why the Final Fantasy VII characters have magic without materia. &lt;/li&gt;&lt;li&gt;Activity checks are coming up this month and you all are well aware, I&apos;m sure.&amp;nbsp; A list of people who have not posted once in the last month will be posted June 23, and they will have one week to make a post, at which point they will be dropped from the game. Remember, now that it&apos;s summer you have friends who need things to do, so bring in more people to join us.&lt;/li&gt;&lt;li&gt;Something special is coming up soon. No, it&apos;s not Christmas, you&apos;ll hear more about that as we get into July.&amp;nbsp; But Betrayed!&apos;s one year anniversary is coming up! The date is July 8~! So what&apos;s going to happen? Well, Christmas isn&apos;t the only thing the System Manager has been getting ready for, so keep your eyes peeled for some details about what&apos;s going to happen. That&apos;s less than a month away.&lt;/li&gt;&lt;li&gt;Don&apos;t forget the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/28507.html&quot;&gt;Dream Event&lt;/a&gt; runs from June 12 to June 17. So I hope we can all be active.&lt;/li&gt;&lt;/ol&gt;~Rema&lt;br /&gt;</description>
  <comments>http://betrayedbymods.livejournal.com/11285.html</comments>
  <category>mod tldr</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/11152.html</guid>
  <pubDate>Mon, 25 May 2009 00:28:10 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/11152.html</link>
  <description>Time for a flist refresh.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
friend add johanliebert
friend remove chibikuya
friend remove clockingout
friend remove ecksth
friend remove innocenceheart
friend remove ivalice_dancer
friend remove lookingforglory
friend remove otherspromise
friend remove rose_enchantee
friend remove sisterlybonds
friend remove suckmychupa
friend remove thelieshaveit
friend remove true_to_heart
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;You should have &lt;b&gt;56&lt;/b&gt; journals on your flist along with the four comms.&lt;br /&gt;&lt;br /&gt;We have one item for pick up. Comment if you&apos;d like your character to find it.&lt;br /&gt;&lt;br /&gt;&lt;s&gt;&lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/6003.html&quot;&gt;Pearl Necklace&lt;/a&gt;&lt;/s&gt; - To Frederic &lt;br /&gt;&lt;br /&gt;~ Erica</description>
  <comments>http://betrayedbymods.livejournal.com/11152.html</comments>
  <category>item giveaway</category>
  <category>flist update</category>
  <lj:security>public</lj:security>
  <lj:reply-count>2</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/10921.html</guid>
  <pubDate>Sun, 10 May 2009 19:39:56 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/10921.html</link>
  <description>Lakers, bakers, and candlestick makers, &lt;br /&gt;&lt;br /&gt;Alright, I&apos;m going to spend time getting everything updated today. Just as a note, the system messages I skipped have an IC reason, which he may hint at in the forthcoming one, but we&apos;ll see. &lt;br /&gt;&lt;br /&gt;In any case, we&apos;ve been losing people, so we need an flist refresher here. Remember, if you love Betrayed! you should help us entice people over so we can grow and be amazing. Of course, we&apos;ll miss all of those we have lost. &lt;br /&gt;&lt;br /&gt;Go to your &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console:&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;friend add go_karuma
friend add sharpestbelief
friend add lifeinvitro
friend add urusaikuzu
friend add fontechnophilia
friend remove magicalwright
friend remove suckmychupa
friend remove juniorheroes
friend remove maninducksheets
friend remove carry_my_shit
friend remove wolfbangle
friend remove aimforheaven
friend remove illjustfadeaway&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;I know this month is super busy for everyone, but we&apos;ll get through it. I imagine the summer will be a really productive time for Betrayed!, and, of course, our birthday is coming up so we&apos;ve got lots to look forward too.&lt;br /&gt;&lt;br /&gt;As a note, again, please put a note in the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3416.html&quot;&gt;hiatus post&lt;/a&gt; if you are on hiatus.&lt;br /&gt;&lt;br /&gt;Best of luck to everyone on exams, etc. We&apos;ll try and sneak an event in at the end of the month, as a celebration for making it through the evil month of May!&lt;br /&gt;&lt;br /&gt;~Rema&lt;br /&gt;&lt;br /&gt;edit: Right. Items. Comment if you want one, and stats will be adjusted accordingly, etc.&lt;br /&gt;&lt;br /&gt;&lt;strike&gt;&lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/8936.html&quot;&gt;Sealed Envelope #1&lt;/a&gt;&lt;/strike&gt; - To Sho&lt;br /&gt;&lt;strike&gt;&lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/8936.html&quot;&gt;Rag Doll&lt;/a&gt;&lt;/strike&gt; - To Linaly&lt;br /&gt;&lt;strike&gt;&lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/6003.html&quot;&gt;The Pearl Necklace&lt;/a&gt;&lt;/strike&gt; - To Roxas&lt;br /&gt;&lt;strike&gt;&lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/11005.html&quot;&gt;The Compass&lt;/a&gt;&lt;/strike&gt; - To Kanda</description>
  <comments>http://betrayedbymods.livejournal.com/10921.html</comments>
  <category>item giveaway</category>
  <category>flist update</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/10600.html</guid>
  <pubDate>Mon, 04 May 2009 02:30:37 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/10600.html</link>
  <description>Just a quick note, but, if you are on hiatus/semi-hiatus/not here, or are planning on not being here in an instance where you may fail an activity check (remember, everyone needs one post or a log with 10 comments by the beginning of July) please comment on the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3416.html&quot;&gt;hiatus post.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I know I&apos;ve been not handling things, and I&apos;m very sorry. Musical and tech has kept me from doing anything other than homework these last two weeks, (and going to Disneyland Wednesday but shush) but I should get everything updated tomorrowish and get back on schedule. &lt;br /&gt;&lt;br /&gt;Although...it &lt;i&gt;is&lt;/i&gt; AP/IB testing. Wish me luck? &lt;br /&gt;&lt;br /&gt;Love and apologies,&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/10600.html</comments>
  <category>mod tldr</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/10282.html</guid>
  <pubDate>Sun, 26 Apr 2009 16:15:33 GMT</pubDate>
  <title>Activity Check</title>
  <link>http://betrayedbymods.livejournal.com/10282.html</link>
  <description>Angles, Tangents, and Derivatives, &lt;br /&gt;&lt;br /&gt;It is that special time, activity check time. The very first activity check ever. Consider this post your &quot;in danger of failing post&quot; and then on Sunday (May 3rd) the purge list will be released. For this time around, we require one post for the last six months, accepting only those characters who are less than a week old.&lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Daphne Blake (&lt;span class=&apos;ljuser ljuser-name_carry_my_shit&apos; lj:user=&apos;carry_my_shit&apos; style=&apos;white-space: nowrap;&apos;&gt;&lt;a href=&apos;http://carry-my-shit.livejournal.com/profile&apos;&gt;&lt;img src=&apos;http://l-stat.livejournal.com/img/userinfo.gif&apos; alt=&apos;[info]&apos; width=&apos;17&apos; height=&apos;17&apos; style=&apos;vertical-align: bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;http://carry-my-shit.livejournal.com/&apos;&gt;&lt;b&gt;carry_my_shit&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;) &lt;i&gt;never posted&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Personally, I think having only one is quite the accomplishment for our first check, but then it is a six month period, so. Anyway, all that needs to happen for these two to pass is that they need to post just once, before next Sunday.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Also, to keep your flists updated, please copy and paste the following to your &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console:&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
friend add telltaleblue
friend remove firaga
friend remove ruh_roh_raggy
friend remove resonair
friend remove lolorly
friend remove jinkies_aclue
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;Remember, the next activity check (you&apos;ll get an in danger of fail notice at the end of June, and it will be completed on the first of July) will require you to have one post for that two month period. We don&apos;t want anyone to fail, alright? So lets keep up the activity.&lt;br /&gt;&lt;br /&gt;Stay awesome,&lt;br /&gt;~Rema&lt;br /&gt;&lt;br /&gt;Edit: Because I didn&apos;t address this. A log of more than 10 comments will also count towards activity.</description>
  <comments>http://betrayedbymods.livejournal.com/10282.html</comments>
  <category>flist update</category>
  <category>activity check</category>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/10122.html</guid>
  <pubDate>Fri, 17 Apr 2009 17:06:49 GMT</pubDate>
  <title>cast requests and flist update</title>
  <link>http://betrayedbymods.livejournal.com/10122.html</link>
  <description>Quick reminder about the &lt;a href=&quot;http://betrayedbymods.livejournal.com/9697.html&quot;&gt;cast requests&lt;/a&gt; post. I&apos;m going to start using it this weekend~&lt;br /&gt;&lt;br /&gt;Also, in case anyone needs one, a little flist refersher. Plug into &lt;a href=&quot;http://www.livejournal.com/admin/console/&quot;&gt;admin console&lt;/a&gt;. There should be &lt;b&gt;71&lt;/b&gt; people one your flist now.&lt;br /&gt;&lt;textarea&gt;
friend add maninducksheets
friend add morebulletspls
friend add azothmaiden
friend add true_to_heart
friend add lookingforglory
friend add cockiest
friend add composedshibuya
friend add epitomical
friend add fightforastar
friend add ridingvalkyrie
friend add gunsandscalpels
friend add zreezree
friend add metaldoodads
friend remove sisterlybonds
friend remove hoerozabimaru
friend remove fullofcuriosity
friend remove braidedwisdom
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;~Erica</description>
  <comments>http://betrayedbymods.livejournal.com/10122.html</comments>
  <category>flist update</category>
  <lj:security>public</lj:security>
  <lj:reply-count>4</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/9871.html</guid>
  <pubDate>Thu, 16 Apr 2009 00:51:58 GMT</pubDate>
  <title>Mistletoe Confusion</title>
  <link>http://betrayedbymods.livejournal.com/9871.html</link>
  <description>My apologies for not specifying in the post, but the mistletoe will you make you stuck if you are with someone else. It will also tell you to kiss if you&apos;re waiting for too long, as not all characters have mistletoe in canon.&lt;br /&gt;&lt;br /&gt;Sorry for the confusion, everyone.&lt;br /&gt;&lt;br /&gt;-Rema</description>
  <comments>http://betrayedbymods.livejournal.com/9871.html</comments>
  <lj:security>public</lj:security>
  <lj:reply-count>3</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/9697.html</guid>
  <pubDate>Sat, 11 Apr 2009 22:26:49 GMT</pubDate>
  <title>cast requests</title>
  <link>http://betrayedbymods.livejournal.com/9697.html</link>
  <description>Meant to do this last week, but I fail. D|&lt;br /&gt;&lt;br /&gt;In addition to my usual ads, I&apos;m going to start requesting for specific characters. A post like this will go up every other weekend.&lt;br /&gt;&lt;br /&gt;We have the &lt;a href=&quot;http://community.livejournal.com/betrayedbyrpg/3018.html&quot;&gt;request&lt;/a&gt; page, yes. (And please keep using it :| It&apos;s good to have a page here at the game itself.) However, I&apos;d like something a little more rolling.&lt;br /&gt;&lt;br /&gt;If someone else names a character you&apos;d also like named, NAME THEM ANYWAY. Those names will be bolded when I request them.&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
&amp;lt;b&amp;gt;Name:&amp;lt;/b&amp;gt; 
&amp;lt;b&amp;gt;Series:&amp;lt;/b&amp;gt; 
&amp;lt;b&amp;gt;Castmate you play:&amp;lt;/b&amp;gt;
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;~Erica</description>
  <comments>http://betrayedbymods.livejournal.com/9697.html</comments>
  <category>advertising</category>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/9425.html</guid>
  <pubDate>Thu, 09 Apr 2009 04:29:25 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/9425.html</link>
  <description>Soldiers, Princesses, and Clergy,&lt;br /&gt;&lt;br /&gt;Just a couple quick announcements! First of all, today is &lt;b&gt;December 1st&lt;/b&gt; in-game! Throughout the month of December, &lt;b&gt;mistletoe&lt;/b&gt; will be popping up. Ohohoho~ This isn&apos;t just &lt;i&gt;any&lt;/i&gt; mistletoe - no, it&apos;s the super ~magical~ kind that forces you to kiss the person - you won&apos;t be able to leave until you do.&lt;br /&gt;&lt;br /&gt;As of right now, the mistletoe is only in the doorway between the Main Hall and the Rooming Hall (or Rooming block if you think that way). The system manager will let you know when it moves to other places.&lt;br /&gt;&lt;br /&gt;Secondly, &lt;b&gt;activity checks&lt;/b&gt; will be every two months. The results of our first activity check will be published May 1, 2009 (you will get a warning a week prior), and the requirement is that you have one post for the last six months, exempting only characters who are less than a week old. Should you fail the check, you will be dropped thought you may attempt to reapply after waiting a month&apos;s time. The next activity check will be published July 1, 2009, again with one week&apos;s advance notice, and the requirement will be one post between May and July. Activity checks will commence in this way, that you must have posted once in a two month period. We hope this will encourage more activity around the game.&lt;br /&gt;&lt;br /&gt;And, finally, I&apos;ve mentioned it plenty in chat, but we have an incomplete &lt;a href=&quot;http://betrayedbyrpg.wikia.com/wiki/Betrayed!_RPG&quot;&gt;wiki&lt;/a&gt;. The main page will be the last thing I do, and I intend to make it a comprehensive guide to the game, but in the mean time you all can work on your character pages if you are so choosing. It isn&apos;t required, but if you decide not to make one the mods will make a page with at least your inventory and statistics.&lt;br /&gt;&lt;br /&gt;At this point, we have &lt;b&gt;70&lt;/b&gt; characters in play. Keep up the good work, Betrayed!, and there will be good things in your future.&lt;br /&gt;&lt;br /&gt;~Rema&lt;br /&gt;&lt;br /&gt;Also! We&apos;re going to have an event later this month, so keep check for announcements concerning that.</description>
  <comments>http://betrayedbymods.livejournal.com/9425.html</comments>
  <category>mod tldr</category>
  <category>event</category>
  <lj:security>public</lj:security>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/9113.html</guid>
  <pubDate>Sun, 29 Mar 2009 18:03:53 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/9113.html</link>
  <description>Blue people, space cowboys, and ninjas,&lt;br /&gt;&lt;br /&gt;Can you believe it? In one week, we&apos;ve grown 10 characters larger, so we&apos;re up to 60 in total. Just to keep your flists updated, go to your &lt;a href=&quot;http://livejournal.com/admin/console&quot;&gt;admin console&lt;/a&gt; and copy and paste the following:&lt;br /&gt;&lt;br /&gt;&lt;textarea&gt;
friend add thelieshaveit
friend add ecksth
friend add turkish_blondie
friend add herpesme
friend add chosen_wind
friend add semper_fi_agent
friend add shewhowhips
friend add pinkoptimism
friend remove baroqueprince
friend add daughterofnayru
friend add daybreakwaltz
friend add idkmybffvince
&lt;/textarea&gt;&lt;br /&gt;&lt;br /&gt;Alright, so as of this morning [November 29th, Early Morning] those who signed up for an extra power will have theirs. I should be doing the player table today, so those will be reflected. Everyone should double check the list that these are right, and there are some notes. &lt;br /&gt;&lt;br /&gt;&lt;a name=&quot;cutid1&quot;&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Allen&lt;/b&gt; - Clown Belt&lt;br /&gt;&lt;b&gt;Axel&lt;/b&gt; - Portals&lt;br /&gt;&lt;b&gt;Basch&lt;/b&gt; - Quickening: Fulminating Darkness&lt;br /&gt;&lt;b&gt;Balthier&lt;/b&gt; - Quickening: Element of Treachery &lt;br /&gt;&lt;b&gt;Byakuya&lt;/b&gt; - His zanpakutou, but he can only release it in its shikai form.**&lt;br /&gt;&lt;b&gt;Fran&lt;/b&gt; - Shatterheart&lt;br /&gt;&lt;b&gt;Kanda&lt;/b&gt; - First Illusion: Kaichuu Ichigen &lt;br /&gt;&lt;b&gt;Kariya&lt;/b&gt; - Reaper Wings&lt;br /&gt;&lt;b&gt;Konishi&lt;/b&gt; -her power to vanish into shadows&lt;br /&gt;&lt;b&gt;Larxene&lt;/b&gt; - Make a clone of herself&lt;br /&gt;&lt;b&gt;Lenalee&lt;/b&gt; - Enbu Kirikaze: (円舞「霧風」, Waltz: &quot;Mist-Wind&quot;): Lenalee stirs up a destructive tornado with a whirling kick of her Dark Boots.&lt;br /&gt;&lt;b&gt;Namin&amp;eacute;&lt;/b&gt; - The ability to create portals again. They&apos;d of course be limited to places already discovered inside the house.&lt;br /&gt;&lt;b&gt;Penelo&lt;/b&gt; - Summon Ultima:&lt;br /&gt;Holy Angel&lt;br /&gt;Element: Holy&lt;br /&gt;Zodiac: Virgo&lt;br /&gt;Level 3&lt;br /&gt;Technique: Destruction,&lt;br /&gt;Deathblow: Perfect Ultima. {Both Caster and Summon must be near death, red HP}&lt;br /&gt;&lt;b&gt;Rangiku&lt;/b&gt; - shunpo (瞬歩, Flash steps), a movement technique that allows her to move faster than the eye can follow&lt;br /&gt;&lt;b&gt;River&lt;/b&gt; - Full Mind Reading Powers&lt;br /&gt;&lt;b&gt;Roxas&lt;/b&gt; - Power of light&lt;br /&gt;&lt;b&gt;Seifer&lt;/b&gt; - Summon Ifrit&lt;br /&gt;&lt;b&gt;Sora&lt;/b&gt; - Fira&lt;br /&gt;&lt;b&gt;Uzuki&lt;/b&gt; - The ability to get into the UG, but only to be able to play &lt;a href=&quot;http://twewy.wikia.com/wiki/Reaper_Creeper&quot;&gt;Reaper Creeper&lt;/a&gt;, but a board will have to be found. &lt;br /&gt;&lt;b&gt;Vaan&lt;/b&gt; - Vanish, the ability to render one ally invisible&lt;br /&gt;&lt;br /&gt;&lt;small&gt;&lt;br /&gt;**See my comment in the item post. I&apos;m still, like, not entirely clear on the specifics of this, which I apologize for, but we have let people have that as a power and still have the sword because when I was reading Grimmjow&apos;s app originally it just made sense to do it that way, which I can&apos;t tell you why I don&apos;t think that translates to throwing knives for Larxene. Maybe because she has so many powers in stock she could pick from. My brain, it&apos;s strange. &lt;br /&gt;&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;Keep enticing people to join, Betrayed! Just wait until we have 100, kekekekekeke. Our anniversary is in July! And it&apos;s also almost the holiday season, so keep an eye out for announcements of that nature. &lt;br /&gt;&lt;br /&gt;Also, there will be an activity check at the beginning of July. If you know anyone who hasn&apos;t posted since December, please encourage them to do so before July so they are not cut out of the game. I know that&apos;s a long..ways away, but shush, I like making plans. It&apos;s my cup of tea. &lt;br /&gt;&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/9113.html</comments>
  <category>flist update</category>
  <category>mod tldr</category>
  <category>powers upgrade</category>
  <lj:security>public</lj:security>
  <lj:reply-count>4</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/8766.html</guid>
  <pubDate>Sun, 22 Mar 2009 21:25:56 GMT</pubDate>
  <link>http://betrayedbymods.livejournal.com/8766.html</link>
  <description>Hobos, extortionists, and people tired of reading my posts,&lt;br /&gt;&lt;br /&gt;Just two quick things, and then I&apos;ll fade away into the background again, I promise. &lt;br /&gt;&lt;br /&gt;1 - If you want an item found from your canon I&apos;m now going to compile a comprehensive list. So I need the name of the item and a short description. You may ask for as many as you want but they may/may not be found and some could be found by other people. So you can do that here!&lt;br /&gt;&lt;br /&gt;2 - Athuria requested we have a kind of crack/meme/whatever comm, so you now have &lt;span class=&apos;ljuser ljuser-name_betrayedbymuns&apos; lj:user=&apos;betrayedbymuns&apos; style=&apos;white-space: nowrap;&apos;&gt;&lt;a href=&apos;http://community.livejournal.com/betrayedbymuns/profile&apos;&gt;&lt;img src=&apos;http://l-stat.livejournal.com/img/community.gif&apos; alt=&apos;[info]&apos; width=&apos;16&apos; height=&apos;16&apos; style=&apos;vertical-align: bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;http://community.livejournal.com/betrayedbymuns/&apos;&gt;&lt;b&gt;betrayedbymuns&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; to play around in. There&apos;s no need to join, but feel free to use it for whatever you want. Just remember that if it&apos;s adult content, to use a cut.&lt;br /&gt;&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/8766.html</comments>
  <category>mod tldr</category>
  <lj:security>public</lj:security>
  <lj:reply-count>5</lj:reply-count>
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  <guid isPermaLink='true'>http://betrayedbymods.livejournal.com/8686.html</guid>
  <pubDate>Sun, 22 Mar 2009 03:09:12 GMT</pubDate>
  <title>And now, the moment you&apos;ve all been waiting for</title>
  <link>http://betrayedbymods.livejournal.com/8686.html</link>
  <description>Parolees, sports fans, and revolutionists,&lt;br /&gt;&lt;br /&gt;We now have &lt;b&gt;50&lt;/b&gt; characters more or less in play. You may be wondering why I haven&apos;t weeded out anyone who has never posted, and that will happen ...eventually. Probably over the summer (read as: year anniversary probably.) &lt;br /&gt;&lt;br /&gt;We&apos;ve got some changes in the works. In a couple of weeks, whilst I&apos;m on spring break, I&apos;ll be doing some major updating to include all the information we collectively came up with about the haunt, as well as some random statistics like pie charts with timezones or something interesting like that, because I love that we have people from so many timezones, and it will probably encourage players who get tired of having to keep up with American timezone based players and such. I&apos;ll probably do some nicer formatting for the main pages, and the like. See, this baby is really going somewhere.&lt;br /&gt;&lt;br /&gt;Erica is busy advertising away, so we should continue to expand and continue to have a great feature. Thanks for being amazing so far, Betrayed! You make me smile all the time. &amp;hearts;&lt;br /&gt;&lt;br /&gt;But now for the announcement portion, because the rest of that was really filler text.&lt;br /&gt;&lt;br /&gt;Every character who is in play as of right now (so, if you apply after March 21st, 8:30 PST you won&apos;t be included) is able to add on &lt;b&gt;one power&lt;/b&gt; to their repertoire of powers. Sign-ups will last for one week, and then I&apos;ll make a post and you&apos;ll be able to use those new powers. So you&apos;ll have a little bit of a wait until you can use them but that lets the most people get the chance to sign up for a power. My apologies if your character is canonically powerless.&lt;br /&gt;&lt;br /&gt;~Rema</description>
  <comments>http://betrayedbymods.livejournal.com/8686.html</comments>
  <category>mod tldr</category>
  <category>powers upgrade</category>
  <lj:security>public</lj:security>
  <lj:reply-count>100</lj:reply-count>
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