Exploration for February 27th, Late Night
Nov. 13th, 2010 | 12:09 am
At first, the room looks normal, a bedroom with a four poster bed, but as you turn on the light something is decidedly wrong. The sheets on the bed are torn and ripped, and the white sheets have what appears to be ... blood?!
A fight of some kind must've happened here, but there are no other clues. The rest of the furniture, the random goods, they are all untouched.
The Master Bedroom is upstairs, west of the Panic Room. It has two doors, an outside facing window, and is well-lit. The Master Bedroom was found by Simba on February 27th in the Late Night.
Simba also found an omen.
Ivory Comb
It's amazing how out of place that comb looks in this dreary bathroom. Perhaps you should take it with you.
The Ivory Comb is an elegant comb, which will stay with you until the end of the Haunt.
Because Simba found an omen, 6 dice were rolled.
1 + 0 + 1 + 2 + 2 + 1 = 7
7 > 4, so the Haunt has not started yet.
Pakistan: Upside Down Room (0) -> Bathroom (1) -> Toy Room (2)
Gui: Basement Pool (0) -> Furnace Room (1)
Prince: Basement Pool (0) -> Furnace Room (1)
Tifa: Basement Pool (0) -> Furnace Room (1)
Lenalee: Basement Stairs (0) -> Main Hallway (1) -> Holiday Storage Room (2) -> Kitchen (3)
Zombie Alpha: Basement Pool (0) -> Furnace Room (1)
Lavi, Kanda, and Gui are already there. An attack is triggered.
Zombie Alpha (7-1) -> 2 + 2 + 2 + 1 + 2 + 2 = 11
Lavi (6+1) -> 0 + 2 + 2 + 1 + 0 + 0 + 1 = 6
Kanda (3+1) -> 2 + 1 + 0 + 1 = 4
Gui (4) -> 0 + 0 + 1 + 0 = 1
11 = 11. No one takes any damage.omg what is with all these draws
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Exploration for February 27th, Day
Nov. 10th, 2010 | 11:04 pm
Toph: Kitchen (0) > Patio (1)
Tifa: Wine Cellar (0) -> Basement Pool (1)
Hope Estheim: Kitchen (0) -> Patio (1)
Alois Trancy: Kitchen (0) -> Patio (1)
Sealand: Upstairs Hallway (0) -> Chapel (1)
Iceland: Rooming (0) -> Upside Down Room (1) -> Bathroom (2) -> Graveyard (3)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Zombie Alpha: Wine Cellar (0) > Basement Pool (1)
Gui, Prince, and Tifa was already there. An attack is triggered!
Zombie Alpha (7-1) -> 1 + 1 + 2 + 2 + 2 + 1 = 9
Gui (4) -> 0 + 1 + 0 + 1 = 2
Prince (3+1) -> 0 + 0 + 1 + 0 = 1
Tifa (5+1) -> 1 + 1 + 0 + 0 + 2 + 2 = 6
9 = 9. No one takes any damage.
Zombie Gokudera: Kitchen (0) -> Patio (1)
Toph, Hope, and Alois were already there. An attack is triggered!
Zombie Gokudera (1+1) -> 0 + 2 = 2
Toph (2+1) -> 1 + 2 + 0 = 3
Hope (6) -> 1 + 0 + 1 + 2 + 0 + 1 = 2
Alois (5) -> 2 + 2 + 1 + 0 + 2 = 7
12 - 2 = 10. Zombie Gokudera is now dead.
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Exploration for February 27th, Morning
Nov. 9th, 2010 | 03:44 pm
Sealand / Peter Kirkland: Patio (0) -> Kitchen (1) -> Holiday Storage Room (2) -> Main Hallway (3) -> Upstairs Hallway (4)
Sakura: Main Hallway (0) -> Holiday Storage Room (1) -> Kitchen (2)
Hope: Main Hallway (0) -> Holiday Storage Room (1) -> Kitchen (2)
Pakistan: Upstairs Hallway (0) -> Nature Room (1)
Pakistan founds 1 handful sage
Tifa: Furnace Room (0) > Basement Pool (1) > Wine Cellar (2)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Alois Trancy: Main Hallway (0) -> Holiday Storage Room (1) -> Kitchen (2)
Anya Alstreim: Basement Pool (0) -> Furnace Room (1) -> Basement Stairs (2) -> Main Hallway (3) -> Rooming (4)
Zombie Alpha: Basement Pool (0) -> Wine Cellar
Tifa is already in the Wine Cellar. An attack is triggered!
Zombie Alpha (7) -> 2 + 1 + 2 + 0 + 2 + 0 + 0 = 7
Tifa (5) -> 2 + 2 + 1 + 0 + 2 = 7
7 = 7. Neither Alpha nor Tifa sustained any damage.
Zombie Gokudera: Holiday Storage Room (0) -> Kitchen (1)
Toph, Yuu, Sakura, Hope, and Prince are already in the Kitchen
Zombie Gokudera (8+1) -> 1 + 0 + 0 + 1 + 2 + 0 + 1 + 2 + 2 = 9
Toph (2) = 0 + 1 = 1
Yuu (6+1) 0101112 = 6
Sakura (5+5) 2211011010 = 9
16 - 9 = 7. Zombie Gokudera takes 7 of physical damage.
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Exploration for February 27th, Early Morning
Nov. 8th, 2010 | 06:11 pm
Toph: Patio (0) -> Kitchen (1)
Toph found 1 handful salt.
Tifa: Upstairs Hallway (0) -> Main Hallway (1) -> Basement Stairs (2) -> Furnace Room (3)
Iceland: Holiday Storage Room (0) > Main Hallway (1) > Rooming Hall (2)
Lavi: Basement Stairs (0) -> Furnace Room (1)
Gui: Furnace room (0) -> Basement Pool (1)
Prince: Furnace room (0) -> Basement Pool (1)
Sakura: Nature Room (0) > Upstairs Hallway (1) > Main Hallway (2)
Hope: Nature Room (0) > Upstairs Hallway (1) > Main Hallway (2)
Pakistan: Kitchen (0) -> Holiday Storage Room (1) -> Main Hallway (2) -> Stairs (3) -> Upstairs Hallway (4)
Yuu: Broom Closet (0) -> Main Hallway (1) -> Holiday Storage Room (2) -> Kitchen (3)
Yuu found 1 handful salt.
Alois Trancy: Nature Room (0) -> Upstairs Hallway (1) -> Downstairs Hallway (2)
Lenalee Lee: Furnace Room (0) -> Basement Pool (1) -> Wine Cellar (2)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Zombie Alpha: Furnace Room (0) -> Basement Pool (1)
Gui and Prince are already there. An attack is triggered!
Zombie Alpha (8-1) -> 1 + 0 + 1 + 2 + 1 + 1 + 0 = 6
Gui (4) -> 1 + 1 + 2 + 0 = 4
Prince (3+1) -> 1 + 0 + 1 + 1 = 3
7 - 6 = 1. Zombie Alpha takes 1 of physical damage.
Zombie Gokudera: Main Hallway (0) -> Holiday Storage Room (1)
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Exploration for February 26th, Late Night
Nov. 7th, 2010 | 02:27 am
Yuu Kanda: Upstairs Hallway (0) -> Main Hallway (1) -> Basement Stairs (2) -> Furnace Room (3)
Havoc: Basement Pool (0) -> Furnace Room (1) -> Basement Stairs (2) -> Main Hallway (3)
Scout: Main Hallway (0) -> Basement Stairs (1) -> Furnace Room (2)
Toph: Kitchen (0) -> Patio (1)
Tifa: Cabinet of Curiosity (0) -> Billiards Room (1) -> Library (2) -> Upstairs Hallway (3)
Lavi: Basement Pool (0) -> Furnace Room (1) -> Basement stairs (2)
Lenalee Lee: Panic Room (0) -> Upstairs Hallway (1) -> Main Hallway (2) -> Basement Stairs (3) -> Furnace Room (4)
Zombie Alpha: Basement Stairs (0) -> Furnace Room (1)
Yuu Kanda, Scout, and Lenalee Lee are already in the Furance Room. An attack was triggered!
Zombie Alpha (8) -> 1 + 2 + 2 + 1 + 2 + 1 + 2 + 2 = 13
Yuu Kanda (3) -> 0 + 2 + 1 = 3
Scout (1) -> 2 = 2
Lenalee Lee (4) -> 1 + 0 + 1 + 1 = 3
13 - 8 = 5. 5/3 = 1.66 -> 2. Yuu Kanda, Scout, and Lenalee Lee each take 2 of physical damage. Please comment with how you'd like those points deducted.
Zombie Gokudera: Upsidedown Room (0) -> Main Hallway (1)
Havoc was already in the Main Hallway. An attack was triggered!
Zombie Gokudera (8) -> 1 + 1 + 2 + 1 + 2 + 1 + 0 + 0 = 8
Havoc (5) -> 0 + 1 + 1 + 2 + 0 = 4
8 - 4 = 4. Havoc takes 4 of physical damage. Please comment with how you'd like those points deducted.
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September/October Activity Check Results
Nov. 7th, 2010 | 01:56 am
( list goes here )
Funny thing is, I've seen some of these characters commenting around and participating in the current event. SO. There will be one more one week extension. I will look for posts from these characters on November 13th. None of the characters listed have been placed on hiatus, so if Saturday rolls around and still no posts, they will be dropped.
Is one of your castmates on the list? Or is a character of a friend on the list? Give them a friendly nudge.
Note: Posts from these characters over the next week will not count for the November/December activity check that will occur the first week of January.
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Exploration for February 26th, Day
Nov. 5th, 2010 | 06:10 pm
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Tifa: Library (0) -> Billiards Room (1) -> Cabinet of Curiosity (2)
Yuu: Chapel (0) -> Upstairs Hallway (1) -> Main Hallway (2) -> Broom Closet (3)
Iceland: Patio (0) -> Kitchen (1) -> Holiday Storage Room (2)
Zombie Alpha: Main Hallway (0) -> Basement Stairs (1)
Zombie Gokudera: Bathroom (0) -> Upsidedown Room (1)
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Exploration for February 26th, Morning
Nov. 4th, 2010 | 05:46 pm
Toph: Rooming (0) -> Main Hallway (1) -> Holiday Storage Room (2)
Tifa: Rooming (0) -> Hallway (1) -> Upstairs Hallway (2) -> Library (3)
Anya: Broom closet (0) -> Holiday storage (1) -> Kitchen (2) -> Patio (3)
Sakura: Chapel (0) -> Upstairs Hallway (1) -> Nature Room (2)
Sakura found the Sunflower. It increases her Might +5 in battle.
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Hope: Chapel (0) -> Upstairs Hallway (1) -> Nature Room (2)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Alois Trancy: Chapel (0) -> Upstairs Hallway (1) -> Nature Room (2)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Havoc: Main Hallway (0) -> Basement Stairs (1) -> Furnace Room (2) -> Basement pool (3)
Yuu Kanda: Basement Pool (0) -> Basement (1) -> Hallway (2) -> Upstairs Hallway (4)
Zombie Alpha: Upside Down Room (0) -> Main Hallway (1)
Scout was still in the Main Hallway. An attack is triggered!
Zombie Alpha (8) -> 0 + 2 + 0 + 2 + 0 + 2 + 2 + 2 = 10
Scout (5) -> = 1 + 1 + 2 + 1 + 1 = 6
10 - 6 = 4. Scout takes 4 of physical damage. Please comment with how you'd like those points deducted.
Zombie Cindy: Upstairs Hallway (0) -> Chapel (1)
Yuu was still in the Chapel. An attack is triggered!
Zombie Cindy> (1) -> 2 = 2
Yuu (6+2) -> 1 + 2 + 0 + 1 + 0 + 2 + 0 + 1 = 7
7 - 2 = 5. Zombie Cindy is now dead.
Zombie Gokudera: Graveyard (0) -> Bathroom (1)
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Exploration for February 26th, Early Morning
Nov. 3rd, 2010 | 09:40 am
Have you finally come to a dead end? A tan brick room is in front of you - no doors, no lights...then how do you see? You realize there are lights on the walls, brilliant pictures which are radiate. Maybe they're in another language?
The Glyph Room has no doors, except the one you came in, and is just an empty room with Glyphs on the walls, which glow. It is located to the south of the Basement Pool. The Glyph Room was found by Hope Estheim February 26th, during the Early Morning.
Nothing else happened.
Iceland: Chapel (0) -> Hallway (1) -> Main Hallway (2) -> Holiday Storage Room (3)
Havoc: Graveyard (0) -> Bathroom (1) -> Upside Down Room (2) -> Main Hallway (3)
Alois Trancy: Billiards Room (0) -> Cabinet of Curiosity (1) -> Chapel (2)
Sealand: Broom closet (0) -> Holiday Storage Room (1) -> Kitchen (2) -> Patio (3)
Sakura: Billiards Room (0) -> Cabinet of Curiosity (1) -> Chapel (2)
Hope: Billiards Room (0) -> Cabinet of Curiosity (1) -> Chapel (2)
Zombie Alpha: Bathroom (0) -> Upside Down Room (1)
Zombie Cindy: Library (0) -> Upstairs Hallway (1)
Gokudera has now turned into a zombie~
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Exploration for February 25th, Late Night
Nov. 2nd, 2010 | 12:32 am
Alois Trancy: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Library (3) -> Billiards Room (4)
Sakura: Upstairs Hallway (0) -> Chapel (1) -> Library (2) -> Billiards room (3)
Prince: Toy Room (0) -> Bathroom (1) -> Upside Down Room (2) -> Main Hallway (3) -> Furnace Room (4)
Guiliastes: Rooming (0) -> Main Hallway (1) -> Basement Stairs (2) -> Furnace room (3)
Pakistan: Panic Room (0) -> Upstairs Hallway (1) -> Main Hallway (2) -> Holiday Storage Room (3) -> Kitchen (4)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Havoc: Main Hallway (0) -> Upside Down Room (1) -> Bathroom (2) -> Graveyard (3)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Sealand: Panic Room (0) -> Upstairs Hallway (1) -> Main Hallway (2) -> Broom Closet (3)
Iceland: Hallway (0) -> Chapel (1)
Yuu: Billiards Room (0) -> Library (1) -> Chapel (2)
Scout: Panic Room (0) -> Upstairs Hallway (1) -> Main Hallway (2)
Anya Alstreim: Billiards Room (0) -> Library (1) -> Upstairs Hallway (2) -> Main Hallway (3) -> Broom closet (4)
There are still two zombies left!
Zombie Alpha: Graveyard (0) -> Bathroom (1)
Zombie Cindy: Billiards Room (0) -> Library (1)
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Exploration for February 25th, Early Night
Nov. 1st, 2010 | 12:25 am
Havoc: Patio (0) -> Kitchen (1) -> Holiday Storage Room (2) -> Main Hallway (3)
Hope Estheim: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2)
Prince: Rooming (0) -> Main Hallway (1) -> Upside Down Room (3) -> Toy Room (4)
Prince found the Baseball Bat. It increases his Might +1 in battle.
Ciel Phantomhive: Rooming (0) -> Main Hallway (1) -> Holiday Storage Room (2) -> Kitchen (3)
There is something hidden in this room. Would you like to attempt a Knowledge roll to find it?
5+ You find the object
2-4 You get the feeling there's something there but can't find it
0-1 You don't realise there is an object at all
Iceland: Rooming (0) -> Main hallway (1) -> Upstairs hallway (2)
Anya Alstreim: Rooming (0) -> Upstairs Hall (1) -> Chapel (2) -> Library (3) -> Billiards Room (4)
Estelle: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Chapel (3)
Yuu: BM's Office (0) -> Nature Room (1) -> Upstairs Hallway (2) -> Library (3) -> Billiards Room (4)
Gokudera: Bathroom (0) -> Graveyard (1)
Lavi: Rooming (0) -> Main hallway (1) -> Basement Stairs (2) -> Furnace Room (3) -> Basement Pool (4)
Sakura: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2)
Uh oh! The zombies are on the move!
Zombie Alpha: Graveyard (0) :| he smelled Gokudera coming
Gokudera is in the Graveward. An attack is triggered!
Zombie Alpha (8) -> 0 + 0 + 2 + 2 + 2 + 1 + 2 + 1 = 10
Gokudera (2+1) -> 2 + 2 + 1 = 5
10 - 5 = 5. Gokudera takes 5 of Physical damage. He is now dead and will turn into a zombie on November 3rd.
Zombie Bob: Wine Cellar (0) -> Basement Pool (1)
Kanda and Lavi are in the Basement Pool. An attack is triggered!
Zombie Bob (8) -> 0 + 1 + 0 + 0 + 0 + 0 + 2 + 0 = 3 (omg Zombie Bob you are a failure among zombies)
Kanda (3) -> 0 + 1 + 2 = 3
Lavi (6) -> 1 + 2 + 2 + 1 + 2 + 1 = 9
12 - 3 = 9. Zombie Bob is dead.
Zombie Cindy: Cabinet of Curiosity (0) -> Billiards Room (1)
Anya and Yuu are in the Billards Room. An attack is triggered!
Zombie Cindy (8) -> 0 + 0 + 2 + 0 + 0 + 1 + 2 + 1 = 6
Anya (4+1) -> 1 + 1 + 2 + 2 = 6
Yuu (6+2) -> 1 + 0 + 2 + 1 + 0 + 0 + 1 + 2 = 7
13 - 6 = 7. Zombie Cindy takes 7 damage, dropping her Might to 1.
--
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Exploration for February 25th, Day
Oct. 31st, 2010 | 01:04 am
Zombie Alpha: Graveyard (0)
Zombie Bob: Wine Cellar (0)
Zombie Cindy: Cabinet of Curiosity (0)
The following intrepid Housemates are on the move:
Sealand: Rooming (0) -> Main Hallway (1) -> Upstairs hallway (2) -> Panic room (3)
Havoc: Rooming (0) -> Main Hallway (1) -> Holiday Storage Room (2) -> Kitchen (3) -> Patio (4)
Havoc found the Flamethrower. It increases her Might +5 in battle.
Milly Ashford: Rooming (0) -> Main Hallway (1) -> Upstairs hallway (2) -> Panic room (3)
Pakistan: Nature Room (0) -> Panic Room (1)
Gokudera: Rooming hallway (0) -> Main Hallway (1) -> Upsidedown Room (2) -> Bathroom (3)
Gokudera found the Lead Pipe. It increases his Might +1 in battle.
Scout: Rooming (0) -> Main Hallway (1) -> Upstairs hallway (2) -> Panic room (3)
Yuu: Rooming Hall (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Nature Room (3) -> BM's Office (4)
Yuu found the Revolver. It increases his Might +2 in battle. However, it only has six bullets and after those are gone will only increase his Might +1 in battle.
Aqua: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Panic Room (3)
Indo: Rooming (0) -> Main Hallway (1) -> Upstairs hallway (2) -> Panic room (3)
Lenalee Lee: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Panic Room (3)
Vaan: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Panic Room (3)
America: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Panic Room (3)
Sherlock Holmes: Rooming (0) -> Main Hallway (1) -> Upstairs Hallway (2) -> Panic Room (3)
If you were unable to enter the Panic Room and wish to try again, please state that in a comment.
As Aqua was able to both enter the room and read the book, she found the following entry (overly florid and archaic language simplified):
( The Zombie Survival Guide )
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re: zombie apocalypse
Oct. 30th, 2010 | 10:55 pm
( more tl;dr about the zombie event )
--
Please direct any further questions about the zombie event to this post, and continue to post first explorations to this post.
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Exploration for February 25th
Oct. 29th, 2010 | 11:59 pm
"The only thing we have to fear is fear itself." -- Franklin D. Roosevelt
Fear. Before you even push the door all the way open, a wave of fear goes through you. There is something horribly wrong with this room. Those of a weaker constitution will find themselves unable to even enter the room. Those that do will have the distinct sensation that something, or someone is watching them. They will see things from the corners of their eyes, shadows will almost seem to move when not looked at directly, and a low almost imperceptible murmur will come from all corners of the room. The temperature in the room is noticeably lower than that of the surrounding rooms and though there is no visible source of light in the room, it is possible to see. Those will extra-sensory abilities will sense something in the room, but they won't quite be able to tell what it is.
Why would you even want to go in there? Because there's a book, on a pedestal, in the very center of the room. To enter the room, and therefore get to the book, characters must accomplish a Sanity roll of 6 or higher.
The Panic Room is on the second floor, north of the Nature Room. It has four doors and is semi-lit by an unknown source. It was found by Pakistan on February 25th in the Early Morning. Pakistan also triggered an Event.
( Zombie Apocalypse )
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Mod Note: Betrayed! has been open for a few months now, and we will be having our first Activity Check on November 6th. Remember, activity requirements are one post per two months! Failing an AC results in removal.
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Exploration for February 23rd
Oct. 23rd, 2010 | 07:20 pm
Wine Cellar
It's like a connoisseur's paradise, the mother of all wine cellars.
The wine cellar is in the basement. Wine is not the only drink you will find down here, there is a small cabinet of harder liquors as well. But warned, however, some of the drinks down here have become vinegar and will leave you with a sour taste. And I'm not promising nothing isn't actually poison.
The Wine Cellar was found by Lenalee Lee on February 23, late night. It is north to the Basement Pool, with a door on each wall. Lenalee also found an item.
The Compass
The box is hard, but the leather is ancient. As you flip the lid open, wondering what lies inside, you realize it is a compass, reminiscent of an older time. However, instead of reading N, S, E, W, it is marked with B, V, H, C. What could those stand for?
The compass increases your knowledge by one.
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Exploration for Feburary 22nd
Oct. 18th, 2010 | 11:59 pm
The room has a real feeling of serenity, an almost sacred sense. The room is sparsely furnished, save for a large wooden desk in the center. Behind the desk, on either side of a window, are certificates of one kind or another with the initials: B.M.
It appears you are getting somewhere in the mystery of the house.
B.M.'s office is upstairs, through the west door of the Nature Room. The only door is the one through which you came, and there is one outside facing window opposite the door. Unfortunately, all of the desk drawers are locked, and the desk top is bare. B.M.'s office was found by Alphonse Elric on February 22nd, during the late night.
Alphonse also found an omen.
Black Cat
"A black cat crossing your path signifies that the animal is going somewhere." - Groucho Marx
Many cultures have particular beliefs about black cats. Some believe them to be good fortune, some believe them to be bad fortune, and some believe them to be both... depending on which way the cat is walking. This is merely an ordinary black cat... with a rather creepy smile. The Black Cat will lower your sanity by one.
He will follow you around until the end of the Haunt, at which point you will lose custody of him. A red leather collar with a silver tag bearing the name "Felix" is around his neck.
Because Alphonse found an omen, 6 dice were rolled.
2 + 2 + 1 + 0 + 1 + 2 = 8
8 > 3, so the haunt has not started yet.
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(no subject)
Oct. 18th, 2010 | 11:42 am
It looks like we've had a bit of an error in our book keeping. Please go to the Rooming list and make sure your character (specifically if you're new) has a room on the list. If they do not and you remember where they were originally roomed comment with that room and if you are unsure simply comment again and we'll get that taken care of.
My apologies,
♥ Rema
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Exploration for Feburary 20th
Oct. 8th, 2010 | 08:28 pm
Chlorine has always been a strong smell, but maybe that sort of thing doesn't exist in your world. Okay, well, then there's just a chemical like smell, and you aren't ready for the pool in the room you find.
The Basement Pool is a pool! It's even safe to swim in. There is a shelf with towels on it, and your closets will now have bathing suits to wear. The water is heated when it's cold, and the only lights in this room are the ones in the pool, which are on all the time. Happy swimming! The Basement pool is to the left of the furnace room and was found by Rangiku Matsumoto on February 20th, during the late night.
Nothing else happened.
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Calendar Month October 1, 2010 - October 31, 2010
Oct. 4th, 2010 | 10:12 pm
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Exploration for February 19th
Sep. 30th, 2010 | 05:32 pm
You fumble with the handle for the door for quite awhile. Finally, your efforts are rewarded and outside light filters through the open door. Although it is encased with walls (and upon further inspection, some sort of a magical barrier), you have found an outside Patio.
Now you have the ability to go outside and away from everyone else. Just what you wanted, right?
The patio is outside, and can be found by going through the kitchen, out the right door. It looks as though there is a chance of growing a garden, however that would mean one must be aware of the weather and how that would effect one's crops. There are no signs of seeds either, unless you count seeds already in the fruit you eat.
Curiously, there is a dog shed, but no dog.
The room was found by Yuu Aikawa on February 19th, morning. Yuu also triggered an event.
Voice
Do-Re-Mi-Fa-So-La-Ti-Do
For the remainder of the day (Until October 4th) characters will suddenly find their voices change. They may sound a little more feminine, a lot more masculine, quieter, like they just inhaled all the helium from a balloon, etcetera. Come Early Morning on February 20th, all characters will return to normal.